Cannot release entire song due to NDA with MoFunZone.com
Completed: November 30th
Quality: 320kbps
Length: 0:20 (Preview)
This is the third of three songs that I finished in one night's sitting. There's nothing really special about this one. I found that I rushed this song the most out of the three that I did that night. As such, it's probably the worst of the three. I tried to give it a similar feel to Space Groovin' but it just didn't come out the way I wanted it to.
Cannot release entire song due to NDA with MoFunZone.com
Completed: November 30th
Quality: 320kbps
Length: 0:20 (Preview)
This is the second of three songs that I finished in one night's sitting. To tell the truth, I don't like this song very much. It's lacking a lot of atmosphere, especially since this song was used for a boss battle. Ah well, better luck next time.
Cannot release entire song due to NDA with MoFunZone.com
Completed: November 30th
Quality: 320kbps
Length: 0:20 (Preview)
This is the first of three songs that I finished in one night's sitting. This song in particular took me the longest, but I think this one is the best of all the songs I did that night. It's nice and smooth, incorporating a simple, effect melody and a nice bassline.
Cannot release entire song due to NDA with MoFunZone.com
Completed: November 29th
Quality: 320kbps
Length: 0:20 (Preview)
I really like this song. It's nice and evil with my signature sawtooth bass synth. Believe it or not, I finished this song in one night, in about 4 hours. Not bad, eh?
Cannot release entire song due to NDA with MoFunZone.com
Completed: November 24th
Quality: 320kbps
Length: 0:20 (Preview)
I tried making a song that was similar to The Lounge but a little bit more upbeat. While it's not as good as The Lounge, it fits the purpose for which it was made.
Cannot release entire song due to NDA with MoFunZone.com
Completed: November 12th
Quality: 320kbps
Length: 0:20 (Preview)
I've never done anything like this before. I was asked to create something that would be playing during a pool game. This ended up being something jazzy but not. Confusing, huh?
Cannot release entire song due to NDA with MoFunZone.com
Completed: July 3rd
Quality: 320kbps
Length: 0:30 (Preview)
...somewhat industrial with a nice melody? I dunno.
Cannot release entire song due to NDA with MoFunZone.com
Completed: May 13th
Quality: 320kbps
Length: 0:30 (Preview)
This is a nice song, although the high-pitched instrument may become annoying for some. After listening to it, you can understand why I called it Knock On Wood. I believe it was used for an aquatic-type flash game.
Completed: May 7th
Quality: 192kbps
Length: 4:48
Thanks to Paradox Zero's initial idea, Icicle is born. I felt this song should have a light touch to it; a reminder of icicles. It's pretty quick, too (at 160bpm). This may be the last free song I do before I begin work on my CD project.
Completed: April 9th
Quality: 160kbps
Length: 6:50
This is the remake of what could be considered my masterpiece, Flames of the Sky (back in 2004). I don't think I spent enough time on this piece. I started with an excellent idea in my head, but I grew too impatient. I ended up rushing the rest of the song after I brought in the piano solo. Plus, I needed to stay on top of school at the same time. However, I plan to make a sequel to FOTS, as opposed to a remix/remake.
Cannot release entire song due to NDA with MoFunZone.com
Now available on MySpace for listening!
Completed: March 30th
Quality: 128kbps
Length: 0:30 (Preview)
I had completed the "Big City" song for Lone Faction II a few months earlier, but I started to think about how I could make it better. This is essentially an extended version of that very song, with a few new additions. Unfortunately, since it is technically still the "Big City" song, I cannot release the full song, as it will conflict with the NDA I signed with the developer of Lone Faction II.
Cannot release entire song due to NDA with MoFunZone.com
Completed: March 23rd
Quality: 128kbps
Length: 0:15 (Preview)
Produced For: Lone Faction II (Flash Game) -- MoFunZone.com
This the final part for the "Bonic" cutscene series, so to speak. Nothing really special about this one. I did use a percussion set I normally don't use, though. I think it worked out well.
Cannot release entire song due to NDA with MoFunZone.com
Completed: March 15th
Quality: 128kbps
Length: 0:10 (Preview)
Produced For: Lone Faction II (Flash Game) -- MoFunZone.com
This one is particularly short. I really have nothing much to say about besides the fact that I could have spent a little more time on it.
Cannot release entire song due to NDA with MoFunZone.com
Completed: March 10th
Quality: 128kbps
Length: 0:15 (Preview)
Produced For: Lone Faction II (Flash Game) -- MoFunZone.com
The initial release for the "Bonic" cutscene series. Bonic is the protagonist in the game I produced this song for, Lone Faction II. I'm particularly proud of the ambient sounds I did for this piece. They seem to fit well with the percussion.
Cannot release entire song due to NDA with MoFunZone.com
Completed: February 12th
Quality: 128kbps
Length: 0:30 (Preview)
Produced For: Lone Faction II (Flash Game) -- MoFunZone.com
Fans of my work will notice immediately that this song is a remix of Dark Fear. Actually, this is the 3rd edition. The original Dark Fear was done back in 2002, the second in 2003, then this one in 2006.
Completed: January 22nd
Quality: 160kbps
Length: 4:43
I was contemplating the melody used in this song for some time. It was originally going to be used in a fast-paced action song of some sort, but the ideas I had for this song were far too trancy and mellow to be in an action-packed song. I changed the instruments to be more melodic, the percussion to stay true to the trance genre, and the melody itself to be smoothed out. The one thing that I didn't really change was the bassline, which I regret is not trancy enough.
Cannot release entire song due to NDA with MoFunZone.com
Completed: January 1st
Quality: 128kbps
Length: 0:20 (Preview)
Produced For: Lone Faction II (Flash Game) -- MoFunZone.com
This is the final piece of the Airport level series. Part II is undoubtedly faster and packs more of a punch than Part I, but I still don't think I spent enough time on it.